Channel - Day 3
6/8/2018 3:15:47 PM

Channel Videos

Active Learning Classrooms: Use Them or Lose Them
You have built it; now will they teach in it? Your institution has invested the time and money in designing the interactive classroom, choosing the movable furniture and installing state of the art technology to facilitate a collaborative learning environment geared toward student success. The crucial part now is to identify educators willing to teach in this type of non-traditional environment and create a classroom environment that is interactive, energetic, collaborative, and most importantly student-centered. Takeaways: Participants will be able to identify successful faculty engagement strategies for the active learning classroom Participants will be able to identify student-centered curriculum strategies for the active learning classroom Participants will understand issues related to reluctant faculty This session is presented by CCUMC, a UBTech program partner.
Maria Evans
6/6/2018 4:50:00 PM
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Adapting the One Button Studio
Mendoza IT's Ed Tech team was approached about an on-demand capture and recording system similar to the popular Penn State 'One Button Studio'. The team evaluated the needs of their users and decided to design a custom solution. This session will cover the various solutions that were evaluated, review lessons learned that were shared from other teams and projects, and discuss the design choices that the team made in hopes of improving on the concept. Takeaways: Understand the concepts behind the original PSU one button studio, it's implementations and adaptations, and our own evolution of the concept. Learn ways that simple to use ad-hoc recordings can help your students and faculty. This session is presented by CCUMC, a UBTech program partner.
Jim Spencer
6/6/2018 4:50:00 PM
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Engaging Faculty in Technology Innovation
One of the critical, and sometimes most challenging, aspects of driving innovation in teaching and learning with technology is engaging faculty. Participants will learn specific and creative practices that may facilitate faculty engagement. The ability to actually engage faculty in technology innovation depends on several factors. It is critical to understand the institutional environment and factors that contribute to individual adoption of technology facilitated pedagogy. Participants will have an opportunity to assess their specific campus climate/culture in order to guide the decision on which faculty engagement activities are most appropriate. Practices to link technology innovation to common higher education strategy will also be shared. Takeaways: Learn about faculty engagement models Begin the process of assessing their campus environment using a tool developed by the facilitators Develop three specific strategies (e. g., questions to ask stakeholders, phrases to assess individual readiness to innovate, ways to assess.
Rudy J. Sanchez
6/6/2018 4:00:00 PM
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Engaging Gen Z: Transcending Generational Limitations
Instructional styles and classroom designs in higher education are seeing a significant shift from the typical "lecture style" to what is known as "active learning style," for many good reasons. Active learning classroom environments greatly encourage collaboration, creativity, and critical thinking in students working in a small group or an entire class. Active learning instructional strategies further dissolve the barrier between professor and student, typically imposed by traditional lecture style teaching, and allows for a more organic flow of information. However, seeking out the best combination of physical classroom design, willing and versatile faculty, and quality support structures to make active learning successful can seem like a daunting task. In the following session we will discuss the approaches we have taken at Pace University to foster an active learning culture in our classrooms. We will be touching specifically on stakeholders, classroom design and re-design, implementation strategies, and best support practices for minimal downtime. We would also like to share with you the tools we have enabled for faculty to better engage their students like polling and lecture capture. Takeaways Teaching and interacting with gen Z How to incorporate active learning in the classroom Minimizing downtime for technology enabled classrooms Classroom technology options Challenges (financial/design/implementation)
George Chacko
6/6/2018 4:50:00 PM
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Going Green with a Paperless eSign Solution
Do you ever just want that endless stack of paperwork on your desk to go away? Have you ever had an important piece of paperwork go missing? I share your concern and for me it all began with a conversation I had with a colleague which ended up being the beginning of my journey to make the Dyson College of Arts & Sciences at Pace University paperless. The process of going green and becoming a paperless entity is a great goal with many benefits. This particular case applies specifically, but not limited to, the many (academic) forms that are processed on a daily basis in a University setting. The entire process does include numerous steps and involves many key players. The initial research, vetting and deciding on a tool phase is of utmost importance. There were many challenges we had to overcome to initiate and get buy in for such a large-scale change (especially when it comes to paper) during the implementation phase, but seeing the big picture here is key. As with any new technology ongoing training and professional development is key. It is vital to get users up to speed and comfortable using a new tool initially while also keeping them up to date as changes occur. Metrics are always great and the numbers we have over the past few years help to illustrate how successful we have been in going paperless. There are many best practices we have established for all phases of the process, including how we currently are still expanding the usage of this eSign tool. Takeaways: Describe the benefits to switching to an eSign system Identify the best practices related to using an eSign system Create a vision outlining the time savings & workload changes that an eSign system can provide Determine areas of need & develop an action plan to discuss next steps.
Rich Miller
6/6/2018 4:00:00 PM
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It's All About that Space! Techniques and Tools to Tackle Your Campus Learning Space Design Challenges
Special Double Session--Are you involved in campus learning space planning, design, or implementation? We'll discuss how to apply an integrated planning process to align resources and stakeholders, and share tools, examples, and strategies to help tackle your next project. You'll learn about the Learning Space Rating System (LSRS) to prioritize projects. You'll hear about how the Flexible Learning Environments eXchange(TM) (FLEXspace) has evolved and improved through a significant user-centered re-design effort. You'll get hands-on practice using the newly redesigned and mobile friendly FLEXspace 2.0 tool to browse inspirational learning spaces from around the world, search for designs to meet specific requirements, and share your favorites to drive conversations with stakeholders. You'll learn how to use FLEXspace to document and showcase your projects inside and outside your institution. Participants will leave this session with the LSRS worksheet, a FLEXspace account, FLEXspace Idea Boards to organize and share your favorite examples, resources to take to your next planning meeting, and connection with a growing community that includes over 3000 users across 1400 institutions from 44 countries. This session will appeal to professionals involved in educational technology, AV/IT design and integration, campus facilities planning, academic administration and the architectural community. Takeaways: How to apply an integrated planning process to align stakeholders and resources How to use the LSRS scoresheet to prioritize campus projects How to use FLEXspace to find relevant examples, resources, and colleagues to help inform planning, design, and implementation of learning space projects. This session is presented by FLEXspace, a UBTech program partner. Please visit FLEXspace.org to learn more and to request an account. This double session will be conducted at round tables as a workshop. Attendance may be limited.
Rebecca Frazee
6/6/2018 4:00:00 PM
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Level-Up the Workplace
Gamification, or implementing game elements in non-game settings like a workplace, can be an excellent way to foster employee engagement, build teamwork, and improve productivity. Gamification platforms allow employees to earn digital rewards by scoring points for completing work tasks in a sustainable and streamlined manner. In this session, we will provide an overview of how to plan a successful implementation, share a case study of how our call center selected a gamification platform, list examples of rewarding activities, and give tips on how to avoid common pitfalls when getting started. Takeaways: Setting up tasks or challenges Creating rewards for tasks Increasing teamwork and communication in the workplace.
Todd Mitchell
6/6/2018 4:00:00 PM
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Voice Control of a Classroom AV System
A proof of concept project at Utah State University enables voice control of an existing classroom AV system by a smart speaker device, the Amazon Echo. Our project was designed and implemented to scale and provide an accessible user interface for a visually impaired instructor to easily control a classroom AV system. While smart speaker devices will directly control many products, most are devices more commonly found in the home rather than in the classroom. For our project we wrote our own "Alexa skill" because of our need for customization, and to control products which are not 'smart'. Projectors, video switchers and professional audio systems throughout our campuses have no direct smart interface. The Crestron system creates a programmable interface, translating the Alexa commands to any classroom device or system. Our test project was implemented last fall and accommodates a visually impaired instructor, allowing her to control her classroom system without visual interaction with a touchpanel. Takeaways: The nuts, bolts, vowels and consonants of implementing voice control Planning for large scale deployment, because now everyone wants it Strategies for testing while maintaining standard designs in a statewide system Modular design and upgrade paths Hard lessons learned- and now shared
Jim Wellings
6/6/2018 4:50:00 PM
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You Are Your Own Spielberg: What We Can Learn from YouTube When Flipping the Classroom
YouTube's powerful presence in daily student life shapes expectations about watching video elsewhere online -- including the flipped classroom. How do we design flipped presentations that meet the expectations of these savvy YouTube consumers? The field of cognitive science has taught us much in the past few years about how we are receive and encode information as part of the learning process. Interestingly, directorial and editing techniques that have long been used in film correspond with some of the best practices derived from cognitive research and the work of other leading educational technology researchers. This multidisciplinary talk looks at how we can create highly engaging and impactful flipped (or live) lectures -- lectures that are easier for the brain to encode, process, and retrieve when needed -- by utilizing these techniques and meeting student expectations shaped by YouTube. Takeaways: Explain key features of successful YouTube videos that translate to the creation of flipped lectures Apply the principles of coherence, segmenting, reflection, and time control to the building of flipped lectures Explain how film techniques apply to the successful creation of flipped lectures.
Brian Klaas
6/6/2018 4:00:00 PM
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